Rabu, 22 Mei 2013

Download PDF The Ball: Discovering the Object of the GameBy John Fox

Download PDF The Ball: Discovering the Object of the GameBy John Fox

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The Ball: Discovering the Object of the GameBy John Fox

The Ball: Discovering the Object of the GameBy John Fox


The Ball: Discovering the Object of the GameBy John Fox


Download PDF The Ball: Discovering the Object of the GameBy John Fox

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The Ball: Discovering the Object of the GameBy John Fox

Anthropologist John Fox sets off on a worldwide adventure to thefarthest reaches of the globe and the deepest recesses of our ancientpast to answer a question inspired by his sports-loving son:

"Why do we play ball?"

From Mexican jungles to the small-town gridirons of Ohio, frommedieval villages and royal courts to modern soccer pitches andbaseball parks, The Ball explores the little-known origins ofour favorite sports across the centuries, and traces how a simpleinvention like the ball has come to stake an unrivaled claim on ourpassions, our money, and our lives. Equal parts history and travelogue,The Ball removes us from the scandals and commercialism of today'ssports world to uncover the true reasons we play ball, helping us reclaimour universal connection to the games we love.

  • Sales Rank: #267866 in Books
  • Published on: 2012-05-15
  • Released on: 2012-05-15
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.00" h x .90" w x 5.31" l, .65 pounds
  • Binding: Paperback
  • 400 pages

Review
“Anybody who has ever thrown, caught, bounced, hit (or whiffed) a ball will mightilyenjoy John Fox’s stories of where all these balls came from, and why, from our earliestdays, they have been such an integral part of the very fun that makes us human.” (Frank DeFord, author of The Old Ball Game)

“[In THE BALL], a realm of behavior that we take for granted is seen anew in all of its original strangeness. The ball itself—whether made of grass and beeswax, opossum pelts, kangaroo scrotums or seal hides—is depicted freshly as an extraordinary invention of human happiness.” (Will Blythe, The Wall Street Journal)

“John Fox is dauntless…The Ball is a fascinating read that – like a good ball game – is both compelling and fun.” (Wired)

“John Fox is equal parts historian, anthropologist, world traveler, sports nut, and storyteller. The Ball is a fascinating exploration not just of the games we play but why we play them—of what our ballgames tell us about ourselves.” (William Landay, New York Times bestselling author of Defending Jacob)

“A fun and anecdotal new book…which uses the evolution of the ball itself to trace mankind’s progress from prehistory through ancient Egypt and gladiatorial Rome to the births of modern sports like tennis and “base-ball.” (New York Post)

“In tracing the fascinating history of ball games — from the primal contests between prehistoric tribes playing with stuffed balls of grass, to the hypercommercialized violence of twenty-first-century Super Bowls — readers witness the evolution of more than just sports…A book for fans and scholars alike!” (Booklist)

“An anthropologist and freelance journalist debuts with a peripatetic analysis of our ball games — where they came from, how they evolved and why we love them. Fox darts around the globe to show us the origins of our games…crackerjack reporting crackles throughout.” (Kirkus)

About the Author

John Fox has excavated ancient ball courtsin Central America, traced Marco Polo's route acrossChina, and bicycled Africa's Rift Valley in search ofhuman origins. He has contributed commentary to VermontPublic Radio as well as Smithsonian, Outside, andSalon, among other publications. He lives in Boston.

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The Ball: Discovering the Object of the GameBy John Fox PDF

The Ball: Discovering the Object of the GameBy John Fox PDF

The Ball: Discovering the Object of the GameBy John Fox PDF
The Ball: Discovering the Object of the GameBy John Fox PDF

Rabu, 01 Mei 2013

Get Free Ebook The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer

Get Free Ebook The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer

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The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer

The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer


The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer


Get Free Ebook The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer

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The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer

The Blackmar- Diemer Gambit KeyBook II byRev. Tim Sawyer The KeyBook II is here! Now the exciting Blackmar-Diemer Gambit is brought up-to-the-minute in this incredible volume, featuring the latest in computer-guided analysis (with unexpected results!), correspondence and e-mail tournaments, even high-rated blitz encounters from the Internet Chess Club! An unbelievable 2700+ games - many seen nowhere else - along with thousands of new analytical suggestions, makes the KeyBook II your complete "Play to Win" manual. Tim McGrew, a noted BDG expert, writes: "Tim Sawyers new KeyBook II brings together a staggering amount of fresh material, including recent games and unpublished analysis, in a well-organized format....it defines the state-of-the-art for this aggressive opening." And the Blackmar-Diemer Gambit is fun to play! White sacrifices one measly pawn in return for open lines, quick development, and early threats. For the pawn White gets dangerous attacking chances, and guarantees a lively and tension-filled struggle. In fact, this cut-throat opening wins a high percentage of games at every level, often in 20 moves or less! Not surprisingly, many Grandmasters have played the Blackmar-Diemer Gambit, such as Tartakower, Velimirovic, Bellon, and Serper. Other Grandmasters have faced and lost to the BDG, including U.S. champion Joel Benjamin. At the club level the BDG is a deadly weapon, able to inspire fanatical devotion; here the BDG is a cult opening with its own magazines, websites and thematic tournaments. Years of careful research and testing have shaped the BDG into a powerful Kingside attacking machine - and now the KeyBook II propells this combative opening into the next millenium! "The Blackmar-Diemer Gambit is not a boxing jab; it is a knockout punch - and White gets to throw the first punch! Stop playing for the endgame; play to end the game! Be a winner. Play the Blackmar-Diemer Gambit!" -Tim Sawyer

  • Sales Rank: #3187366 in Books
  • Brand: Brand: Pickard Son Pub
  • Published on: 1999-05-01
  • Ingredients: Example Ingredients
  • Original language: English
  • Number of items: 1
  • Dimensions: 1.02" h x 7.06" w x 10.00" l,
  • Binding: Paperback
  • 408 pages
Features
  • Used Book in Good Condition

The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer PDF
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer EPub
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer Doc
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer iBooks
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer rtf
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer Mobipocket
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The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer PDF

The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer PDF

The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer PDF
The Blackmar-Diemer Gambit, Keybook IIBy Tim Sawyer PDF

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